What we're looking for
Required qualifications:
- Secondary, technical or higher education
- English at B2 level or above (spoken and written)
- At least 3 years of experience in game development
- Good knowledge of Unreal Engine
- Experience with particle systems and visual effects, especially UE Niagara
- Knowledge of C++, Python or MAXScript
- Experience with version control systems (Git, Perforce, etc.)
- Experience with at least one 3D modelling tool (3ds Max, Maya, Blender or similar)
- Knowledge of Adobe Suite, particularly Photoshop and Substance
Skills & competencies:
- Strong communication and collaboration skills
- Creative mindset with a problem-solving approach
- Attention to detail
- Ability to create and maintain technical documentation
- Ability to manage multiple projects simultaneously
- Ability to work effectively under tight deadlines
- Ability to provide constructive and actionable feedback
- Ability to work independently as well as within a team
- Ability to communicate ideas effectively with designers, developers and stakeholders
Nice to have:
- Degree in Design, Multimedia or a related field
- Experience with other game engines
- Knowledge of sculpting tools such as ZBrush
- Experience with Corona Renderer or other offline rendering solutions
- Advanced scripting skills in C++, Python or MAXScript
- Understanding of WebGL
- Experience working with AI tools, neural networks and Large Language Models (LLMs)
- Previous experience in the iGaming industry
What you'll do:
- Provide technical support to the Design team, helping solve complex technical challenges related to tools, workflows, game code and Blueprints
- Support Artists and Engineers with asset validation, optimization and troubleshooting
- Develop and maintain automation solutions for art production pipelines
- Create and integrate game assets and environments when needed
- Edit, clean and optimize character animations
- Create and maintain technical documentation and best practices for the team
- Research and implement new technologies, tools and workflows to improve production efficiency
- Collaborate closely with Developers, Designers and other stakeholders
- Contribute ideas and improvements to existing processes and pipelines
- Maintain project files and ensure timely delivery of assigned tasks
- Participate in design reviews, team meetings and brainstorming sessions
- Support team members during absences when required
- Report progress and project status to the direct manager
Responsibilities:
- Deliver high-quality work within agreed deadlines
- Ensure technical and artistic solutions meet project requirements and stakeholder expectations
- Implement feedback and finalize assets based on stakeholder reviews
- Maintain project documentation and follow established workflows
- Continuously develop technical and professional skills relevant to the Technical Artist role
- Take ownership of assigned tasks and proactively identify areas for improvement